The ability for content creators to create AI-assisted role-play will change things.

Udemy's recent announcement about AI-assisted development of role-play interactions caught my attention.

Via Hugo Sarrazin:

โ€œ๐˜‰๐˜ฆ๐˜ง๐˜ฐ๐˜ณ๐˜ฆ ๐˜ต๐˜ฉ๐˜ฆ ๐˜ฆ๐˜ฏ๐˜ฅ ๐˜ฐ๐˜ง ๐˜˜2, ๐˜œ๐˜ฅ๐˜ฆ๐˜ฎ๐˜บโ€™๐˜ด ๐˜ฉ๐˜ช๐˜จ๐˜ฉ๐˜ญ๐˜บ-๐˜ข๐˜ฏ๐˜ต๐˜ช๐˜ค๐˜ช๐˜ฑ๐˜ข๐˜ต๐˜ฆ๐˜ฅ ๐˜ˆ๐˜-๐˜ข๐˜ด๐˜ด๐˜ช๐˜ด๐˜ฆ๐˜ฅ ๐˜ณ๐˜ฐ๐˜ญ๐˜ฆ-๐˜ฑ๐˜ญ๐˜ข๐˜บ ๐˜ธ๐˜ช๐˜ญ๐˜ญ ๐˜ฃ๐˜ฆ ๐˜ข๐˜ท๐˜ข๐˜ช๐˜ญ๐˜ข๐˜ฃ๐˜ญ๐˜ฆ ๐˜ข๐˜ค๐˜ณ๐˜ฐ๐˜ด๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜œ๐˜ฅ๐˜ฆ๐˜ฎ๐˜บ ๐˜‰๐˜ถ๐˜ด๐˜ช๐˜ฏ๐˜ฆ๐˜ด๐˜ด ๐˜ฑ๐˜ญ๐˜ข๐˜ต๐˜ง๐˜ฐ๐˜ณ๐˜ฎ. ๐˜›๐˜ฉ๐˜ช๐˜ด ๐˜ธ๐˜ช๐˜ญ๐˜ญ ๐˜ฆ๐˜ฏ๐˜ข๐˜ฃ๐˜ญ๐˜ฆ ๐˜ฐ๐˜ถ๐˜ณ ๐˜ช๐˜ฏ๐˜ด๐˜ต๐˜ณ๐˜ถ๐˜ค๐˜ต๐˜ฐ๐˜ณ๐˜ด ๐˜ต๐˜ฐ ๐˜ค๐˜ณ๐˜ฆ๐˜ข๐˜ต๐˜ฆ ๐˜ค๐˜ถ๐˜ด๐˜ต๐˜ฐ๐˜ฎ ๐˜ค๐˜ฐ๐˜ฏ๐˜ต๐˜ฆ๐˜ฏ๐˜ต ๐˜ต๐˜ฉ๐˜ข๐˜ต ๐˜ช๐˜ด ๐˜ต๐˜ณ๐˜ถ๐˜ญ๐˜บ ๐˜ฆ๐˜ฏ๐˜จ๐˜ข๐˜จ๐˜ช๐˜ฏ๐˜จ.โ€

I perked up not just because it's a new feature, but because I think it signals a shift across the L&D ecosystem.

If (non-L&D) SMEs and instructors can build interactive practice scenarios on their own, it raises questions (and opportunities) for L&D, platforms, and instructional designers.

Too long for a post, so I put my thoughts into the carousel below.

It breaks down why I think things will shift a bit, and what it could mean for L&D.

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The future of L&D wonโ€™t just be about designing for humans.